CTR Kart Three.js by Claudio Bo.
It started as a early 2024 personal Three.js hobby project recreating Crash Team Racing (1999) kart visuals, which later grew into early experiments with gameplay mechanics.
At the request of @NiikCTR, that project was turned into the CTR Ghost Viewer, a tool for replaying ghosts extracted from Crash Team Racing's Papu's Pyramid.
This project is a fork of the Ghost Viewer, refocused on gameplay again and rebuilt around native-accurate mechanics ported from ctr-native and specific details from CTR-ModSDK source code and mods.
Crash Team Racing © (1999) by Naughty Dog. No copyrighted Crash Team Racing data is served from this webpage: the game files are extracted in your browser from your own NTSC-U disc image.
Crash Team Racing Mod-SDK by the community. Guided for game's decompiled source code and community made mods for the speedometer.
Crash Team Racing ctrviewer by the community. Guided to improve .LEV/.VRM loading.
Crash Team Racing native PC port project. Guided for game's decompiled source code
Project Saphi's LEV/VRM loading and player's name DOM implementation ideas. Level loading later subsided by ctrviewer and CTR-ModSDK
Project Saphi's tracks (credits to respective track authors).
'Main Menu' music by BoxicFunk.
Three.js by mrdoob and contributors. 3D rendering library.
Vite by Evan You and contributors. Dev server and build tool.